Program Buttons
Generate robot code
The paper icon is the Generate robot code button. Assuming the appropriate processor package has been loaded, the program will be translated to robotic code for implementation.
Auto solve
The brain icon is the Auto solve button. When clicked it will attempt solve any detected robotic errors.
Calculate
The calculator icon is the Calculate button, which will process and validate the program’s tool path.
Delete
The trash can button deletes the entire program, removing it completely from the file.
Hide item
The eye is the Hide item button, which when clicked gets a line through it, and makes the program disappear in the viewport.
Settings
The wrench icon is the Settings button, which when clicked will bring you to the program settings, with the program name at the top left.
Program Settings
The prominent feature on the settings page is the Add override button. Upon clicking this button, a list of potential overrides is displayed. Initially, all overrides are listed in white text, indicating that the button is enabled. It is important to note that only one override of each type can be active at a time. Once a specific override is selected, its name is greyed out in the Add override list, and its corresponding icon is displayed in the left column above the Add override button.
Some of the settings established at the cell level can be overridden in the setup settings. Any overridden setting will take precedence over its associated cell level setting. If a processor is loaded, some processor settings may also be able to be overridden at the setup level. For override specific information articles are linked.
Time estimation - Temp
Home position - Temp
Manipulator setting - https://robotmaster.atlassian.net/wiki/x/BIDdgAI
Material deposition - https://robotmaster.atlassian.net/wiki/x/BAD_gQI
User frame number - https://robotmaster.atlassian.net/wiki/x/BIDdgAI
Add override - https://robotmaster.atlassian.net/wiki/x/BIDdgAI
Time estimation
The Time estimation override settings contain 2 sections. Fallback speed settings include Linear speed, and Angular speed. Joint rate contains the Joint percentage setting. All three of these aspects are set using text boxes, which take any numerical value over 0.
Home position
The Home position override setting contains two aspects, Approach point and Retract point. These are the points at which the robot approaches or retracts from its starting and ending positions. Each aspect has two buttons. The first is only visible when one of the aspect’s
row is being hovered over, the button will set the current position as the home point or retract point, depending on the row being hovered over. Another button available is Output to robot code, which functions as a toggle. Once selected, the button's icon changes, indicating that it has switched to Do not output robot code.
Manipulator setting
The Manipulator setting override has settings for the Main tool chain, and Main path chain, with the option to collapse either using the button at the upper right of each section.
Main tool chain
The Main tool chain settings have 4 aspects that can be changed using their respective dropdowns, the options for which are listed below.
Base: Front (T), Back (B), or Same
Arm: Up (U), Down (D), or Same
Wrist: Positive (F), Negative (N), or Same
Multi turn joints: Closest, or Automatic
Main path chain
The Main path chain settings are only visible with an external axis.
Material deposition
For more information on the Material deposition override refer to the Additive Module page
User frame number
The User frame number override contains a dropdown where you can manually set the User frame number.