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Tooling collision checking can be set by motion type:
Tooling preset
All moves
Joint moves
Cartesian moves
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In the Tooling editor, Collision type is also used to control how collision checking works for different CAD elements in the tooling model by motion type (All moves, Cartesian moves, Joint moves, or Disabled). This dictates the Tooling preset behavior in the collision groups.
Tools
The Tools item is a placeholder for any tool used in a part programming session. An entire tool may be added, or you can expand the Tools node to select Arbors, Holders, and Flutes individually. For example, for a milling operation, you might want the arbor and holder of the tool to cause a collision if either touches the workpiece, but allow the flute of the tool to touch the workpiece without causing a collision.
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