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ROBOTMASTER_2.7 is a fictional 6-axis robot manipulator that is only used for demonstration purposes. Your copy installation of Robotmaster will contain a one or more real-world device devices that corresponds to the physical robot(s) you will be programming.
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Right-click Solid#2, then select Move geometry to new part.
A new part called Large_Dome 1 will be created in the Parts panel. This is the work table.
Right-click Large_Dome 1 and change the type to Fixture.
The work table solid body is now classified as a Fixture. Note that it now has a fixture icon.
Double-click the new part and rename it something that will make it easy to identify, like “Base Fixture.”
With the CAD now correctly organized, let’s add a contouring operation.
Getting familiar with the viewport
Add a contouring operation
Define paths for the operation
Options
Use Options configure the general behavior of Robotmaster.
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