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ROBOTMASTER_2.7 is a fictional 6-axis robot manipulator that is only used for demonstration purposes. Your copy installation of Robotmaster will contain a one or more real-world device devices that corresponds to the physical robot(s) you will be programming.

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  1. Right-click Solid#2, then select Move geometry to new part.

    image-20240815-140112.png

    A new part called Large_Dome 1 will be created in the Parts panel. This is the work table.

  2. Right-click Large_Dome 1 and change the type to Fixture.

    image-20240815-140648.png

    The work table solid body is now classified as a Fixture. Note that it now has a fixture icon.

    image-20240815-140852.png
  3. Double-click the new part and rename it something that will make it easy to identify, like “Base Fixture.”

    image-20240815-141242.png

With the CAD now correctly organized, let’s add a contouring operation.

Getting familiar with the viewport

Add a contouring operation

Define paths for the operation

Options

Use Options configure the general behavior of Robotmaster.

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